Apex Legends to Quake Champions Sensitivity Converter
Convert your Apex Legends sensitivity to Quake Champions and keep the same cm/360. At equal DPI, multiply your Apex Legends sensitivity by 1.0000 to get your Quake Champions sensitivity.
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Values use public hip-fire yaw constants (degrees per mouse count). Scoped/ADS multipliers differ per game, so check in-game. Fortnite uses the X/Y percentage scale.
Apex Legends → Quake Champions quick table (800 DPI)
| Apex Legends sens | Quake Champions sens | cm/360 |
|---|---|---|
| 0.8 | 0.800 | 64.9 cm |
| 1 | 1.000 | 52.0 cm |
| 1.2 | 1.200 | 43.3 cm |
| 1.5 | 1.500 | 34.6 cm |
| 1.8 | 1.800 | 28.9 cm |
| 2 | 2.000 | 26.0 cm |
| 2.5 | 2.500 | 20.8 cm |
| 3 | 3.000 | 17.3 cm |
| 4 | 4.000 | 13.0 cm |
| 5 | 5.000 | 10.4 cm |
How the Apex Legends to Quake Champions conversion works
Apex Legends turns your view by 0.022° per mouse count at sensitivity 1; Quake Champions turns 0.022°. Dividing the two gives the multiplier 1.0000. If you change DPI as well, the converter above adjusts for it, so the physical distance per 360° stays identical.
After converting
- Set the new value in Quake Champions and turn off mouse acceleration.
- Play 2–3 short sessions; small adjustments of ±5% are normal because FOV makes speed feel different.
- Lock it in with 10 minutes of Tracking and Flick drills.
Game names are trademarks of their owners; AimOff is not affiliated with them. Values are for hip-fire; verify scoped multipliers in-game.