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Sensitivity conversion

Call of Duty to Quake Champions Sensitivity Converter

Convert your Call of Duty sensitivity to Quake Champions and keep the same cm/360. At equal DPI, multiply your Call of Duty sensitivity by 0.3000 to get your Quake Champions sensitivity.

From

To

Your new sensitivity
—
—cm / 360°
—inches / 360°
—eDPI (source)
—Multiplier

Values use public hip-fire yaw constants (degrees per mouse count). Scoped/ADS multipliers differ per game, so check in-game. Fortnite uses the X/Y percentage scale.

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Call of Duty → Quake Champions quick table (800 DPI)

Call of Duty sensQuake Champions senscm/360
30.90057.7 cm
41.20043.3 cm
51.50034.6 cm
61.80028.9 cm
72.10024.7 cm
82.40021.6 cm
103.00017.3 cm
123.60014.4 cm

How the Call of Duty to Quake Champions conversion works

Call of Duty turns your view by 0.0066° per mouse count at sensitivity 1; Quake Champions turns 0.022°. Dividing the two gives the multiplier 0.3000. If you change DPI as well, the converter above adjusts for it, so the physical distance per 360° stays identical.

After converting

  1. Set the new value in Quake Champions and turn off mouse acceleration.
  2. Play 2–3 short sessions; small adjustments of ±5% are normal because FOV makes speed feel different.
  3. Lock it in with 10 minutes of Tracking and Flick drills.

Game names are trademarks of their owners; AimOff is not affiliated with them. Values are for hip-fire; verify scoped multipliers in-game.

Reverse: Quake Champions → Call of Duty · All conversions

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