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Sensitivity conversion

Quake Champions to Call of Duty Sensitivity Converter

Convert your Quake Champions sensitivity to Call of Duty and keep the same cm/360. At equal DPI, multiply your Quake Champions sensitivity by 3.3333 to get your Call of Duty sensitivity.

From

To

Your new sensitivity
—
—cm / 360°
—inches / 360°
—eDPI (source)
—Multiplier

Values use public hip-fire yaw constants (degrees per mouse count). Scoped/ADS multipliers differ per game, so check in-game. Fortnite uses the X/Y percentage scale.

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Quake Champions → Call of Duty quick table (800 DPI)

Quake Champions sensCall of Duty senscm/360
0.82.66764.9 cm
13.33352.0 cm
1.24.00043.3 cm
1.55.00034.6 cm
1.86.00028.9 cm
26.66726.0 cm
2.58.33320.8 cm
310.00017.3 cm
413.33313.0 cm
516.66710.4 cm

How the Quake Champions to Call of Duty conversion works

Quake Champions turns your view by 0.022° per mouse count at sensitivity 1; Call of Duty turns 0.0066°. Dividing the two gives the multiplier 3.3333. If you change DPI as well, the converter above adjusts for it, so the physical distance per 360° stays identical.

After converting

  1. Set the new value in Call of Duty and turn off mouse acceleration.
  2. Play 2–3 short sessions; small adjustments of ±5% are normal because FOV makes speed feel different.
  3. Lock it in with 10 minutes of Tracking and Flick drills.

Game names are trademarks of their owners; AimOff is not affiliated with them. Values are for hip-fire; verify scoped multipliers in-game.

Reverse: Call of Duty → Quake Champions · All conversions

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